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Halo: Reach Multiplayer Guide: Maps and Recipes for Ultimate Domination

By dexterhan on Sep 26, 2010 |Gaming

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Halo: Reach Multiplayer Guide Elite Slayer

In the new Elite Slayer (aka Covy Slayer) mode, all players are Covenant Elites and choose between two classes, Warrior and Zealot. The classes are identical except for the starting weapon: Warriors get a plasma rifle, while Zealots get a needler rifle. Otherwise, both classes have the combat roll power and spawn with two plasma grenades. Covenant weapons (needler, bitches!) are scattered generously throughout the map, so don’t sweat the choice of loadout here too much. As an Elite, you move much faster and jump higher than a Spartan, giving Elite Slayer a faster, more fluid feel. This difference will factor heavily into Spartan vs. Elite game modes, which should be made available soon.

Halo: Reach Multiplayer Guide Stockpile
Teams compete to collect neutral flags scattered around the map. Points are not scored instantly, instead all flags in a team’s scoring circle are “collected” every 60 seconds. This gives you the opportunity to steal flags from the other team’s base before they’ve been counted.

Have two people collect flags while two defend. Collectors should choose Scout and Airborn. Defenders should take Guard and Airborn. While the collectors do their thing, the Airborn defender should pick up a good ranged weapon and the Guard should grab a close weapon like the gravity hammer or shotgun. The Guard should hide in or near the collection point while the Airborn defender perches nearby.

Anyone who makes it past the Airborn defender should be easy work for the Guard. Meanwhile, the collectors should be grabbing every flag they can get a hold of. One or both of the collectors can switch to Stalker if needed to get in and steal flags from the other team. If you're dominating with this strategy, go ahead and use three collectors and one defender.

Halo: Reach Multiplayer Guide Headhunter
Part of the free-for-all playlist, Headhunter tasks players with collecting flaming skulls, which are then turned in at either of two collection points on the map. The collection points move periodically, adding a dimension of fun/frustration to the already frantic gameplay. If you kill another player, he’ll drop all the skulls he’s carrying. Players are flagged with the number of skulls they’re carrying, so you quickly become a target if you’re hauling around a big payload.

Guard and Stalker are practically useless; you’ll want to stick with Airborn and Scout so you can get around the map quickly. Unlike team objective games, you hang onto your skulls when you activate your armor power so keep moving. You can often pick up easy skulls by taking up a position near the collection point and picking off players rushing to score. Also, don’t forget to stop and look around for skulls other players missed in the heat of combat.

Halo: Reach Multiplayer Guide Team SWAT
OK, Team SWAT is a classic match type, but it returns for Halo: Reach with a couple tweaks. Players spawn with the new DMR rifle and a pistol. Scout is the only loadout allowed. There are no grenades or shields and radar is disabled, making Team SWAT the most tensely realistic match you can play.

Sticking together as a team is vitally important in SWAT. Move carefully into each new area and watch each others’ backs. No grenades means you can bunch up a little more than you would normally. Try working in two two-man squads. When one squad moves, the other covers. Leapfrog from area to area and systematically hunt down the other team with precise cooperation.

Halo: Reach Multiplayer Guide Powerhouse

Powerhouse is laid out in and around a hydroelectric power facility. Provides a good mix of indoor and outdoor action, and a surprising amount of verticality thanks to jetpacks. Generally splits into uphill and downhill sides, with the uphill part of the map having more buildings/corridors and the downhill featuring more isolated structures and boulders.

Best match types: Stockpile, Headhunter

The best way to get the most out of your Armor Power is to pair it with the appropriate weapon. Here are the locations of the key weapons on Powerhouse.

Focus rifle

Gravity hammer

Shotgun

Rocket launcher

Grenade launcher

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About dexterhan

Halo: Reach Multiplayer Guide: Maps and Recipes for Ultimate Domination from dexterhan

If I wanna fly, I'll find a way to fly. You do what you love, and fuck the rest !

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