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Monday Night Combat Endorsements Guide

By James Bond on Jan 11, 2011 |Gaming

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When playing Monday Night Combat, players can choose between one of six classes, each with their own unique abilities and weapons. Players have to fight for many combats, so a combat guide is very useful for players. like a combat guide, an endorsements Guide will also help players to build their characters better.



Monday Night Combat Endorsements Guide Section 1:
Each class has a weakness and an overkill, to make your character perfect, you have to be familiar with your characters at first.

Monday Night Combat Endorsements Guide Section 2:
Overkill

Clip size-Gunner/Tank
Armor-Gunner/Tank
Reload- Tank/Assault
CRT-Gunner/Assault
Acc- Assault/Gunner
Speed- Assassin/Sniper
Health Recovery- Support/Sniper/Assassin
Skill Recovery- Assault/Tank
Juice- Assassin/Sniper (any player who taunts infront of lazer blazers or bots)

Monday Night Combat Endorsements Guide Section 3:
Weakness
Gunner-Speed/Reload/Juice
Sniper-Skill/Armor/Rate
Tank- Speed/Juice (without deploying)
Support-Rate/Skill
Assault- Rate/Clip size
Assassin- Armor/Rate

weakness means they have very little or gain very little juice.
After reading these, you must have got a more clearer understanding of your characters, their merits and drawbacks. So you could use the endorsements in the proper places.

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