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Wow, both StarCraft 2 and Kane and Lynch 2 are very popular. As a game fans which do you like more? StarCraft 2 or Kane and Lynch? I think StarCraft 2 and kane and Lynch 2 are all funny. But do you want to know which is more popular?

Now I take the Terran of StarCraft 2 as a example. I will show you the advantages and disadvantages:
Terrans Advantages:
* Has the ability to maximize gathering of resources by utilizing the aid of MULE.
* Wide coverage of building structure, like anywhere
* Bunkers, Siege Tanks, Thor, Turrets provide stronger defense compared to other races
* Scanning ability to any location within the map
* Easy lifting feature of some buildings for fast relocation
* Structures and most units can be repaired
Terrans Disadvantages:
* Expansion is limited
* Must have strong defense because structures can easily torn down compared to other races
* Can be tedious sometimes like in administering higher abilities
Then you can see the Kane and Lynch 2 simple review:

Format: Xbox 360, PC, PS3
Release: Out now
Publisher: Eidos / Square Enix
Developer: IO Interactive
By the end of Dog Days our two anti-heroes, Kane and Lynch, have been battered and brutalised – not to mention subjected to some especially grizzly body modification by way of a mobster and his craft knife. But if anything, it’s the city that comes out worst from its clash with the criminal duo. IO Interactive’s thirdperson shooter sequel recreates a Shanghai at its darkest moments, a super-urban nightmare of tightly packed skyscrapers and decaying alleys, the entire hyper-reality lit either by flickering neon or the sallow flat sunlight filtered by a thick pillow of smog.
This is neither a love letter nor balanced travel journalism, but it is a dizzying, dense and powerful fiction, and it makes Dog Days’ opening act a furious, alarming experience as the city crowds in with its cluttered skyline and bustling streets, its linear levels managing to be both claustrophobic and suggestive of a bewilderingly large place.
For reasons that are left largely unexplained through the terse cutscenes, gun-for-hire Kane joins his old partner (and now playable character) Lynch in Shanghai for one final job. The job goes bad – as they always do – and the two are left to blast their way to freedom through all of about six hours of familiar cover-shooter encounters with crooks and cops. It’s a disappointing transition. Those opening sequences see the criminal pair dash after a snitch and his girl as they scarper across rooftops and through apartments.
Although its format of checkpoints and patiently waiting quarries won’t surprise anyone who’s played Assassin’s Creed, it is a more than usually lurid and disorienting chase thanks to the thirdperson camera that replicates the motion and quality of lo-fi handheld video. But as the game continues, the ambitions slowly evaporate. That chase sequence reveals itself as the exception rather than the rule, and the game devolves into a succession of similar battles in different-shaped rooms.
Well, which do you like more?
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